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Event

Apple's Vision Pro vs Meta's Quest 3 - Roundtable: Eugene, Amanda, Erin, Cix

2024-02-28 – 2024-02-28 Meetup Visit website ↗

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Registration Link: https://www.eventbrite.com/e/apples-vision-pro-vs-metas-quest-3-round-table-eugene-kent-alex-cix-tickets-846887803217?aff=meetup

This session directly follows the more technical/dev-focused event:

Port a Game from the Quest Store to the Apple visionOS App Store

Lecture Overview & Key Takeaways

This session is an Open Round Table discussing and comparing the Meta Quest 3 with the Apple Vision Pro Participating Thought Leaders:

  • Eugene Chung (CEO, Penrose Studios)
  • Amanda Watson (Former VR Software Engineer, Oculus)
  • Erin Jerri Pañgilinan (Founder, Stealth)
  • Daniel Sproll (CEO, Realities IO)
  • Shahriar Shahrabi (Creative Director, Realities IO)
  • Alex Coulombe (CEO, Agile Lens)
  • Cix Liv (Founder, Vi)
  • Fabian Quosdorf (Founder, mixed.world)

This is an interactive session. Feel free to ask any questions to the speakers.

Speaker

Eugene Chung is a globally recognized Blockchain Metaverse influencer, filmmaker, and investor as well as Founder & Chief Executive Officer of Penrose Studios. His latest work, “Arden's Wake", won the first Lion awarded for Best VR at the 74th Venice International Film Festival. Previously, he was Head of Film and Media and Co-Founder of Story Studio at Oculus VR, which was later acquired by Facebook for $2 billion. Prior to Oculus, he was in production at Pixar Animation Studios, a private equity investor at Warburg Pincus and an investment banker at Morgan Stanley. Connect with Eugene here: https://www.linkedin.com/in/eugeneykchung/

Amanda Watson is an XR developer and low-level systems hacker, best known for her work on Quest Air Link. Starting her career at post-acquisition Oculus, Amanda worked closely with the original team, gaining a deep understanding of the XR runtime and pipeline. This expertise led to her being on the foundational teams of many popular and well-loved VR products, including Oculus Quest, Quest Link, and Air Link. In October 2022, Amanda embarked on a new journey as an independent XR developer, motivated by the potential of new HMDs and the expanding XR landscape. Connect with Amanda here: https://www.linkedin.com/in/amwatson/

Erin Jerri Pañgilinan is a leading voice in emerging technology as an internationally acclaimed author, software engineer and computational designer, and educator in spatial computing and AI. Her book O’Reilly Media book, Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation of Spatial Computing topped the must-read list for VR books in 2019, and debuted #1 in Game Programming on Amazon. The book has been translated into Chinese, Korean, and distributed in over 2 dozen countries. Currently, she is working on her next two books and releasing cross-platform productivity applications. Connect with Erin here: https://www.linkedin.com/in/erinjerri/

Alex Coulombe is an XR architect, and the founder of Agile Lens, a creative studio known for immersive design. His immersive storytelling work is acclaimed, especially within live theater. He introduced Heavenue, a high-fidelity cloud platform, that connects performers and metaverse audiences. He has taught VR performance at NYU Tisch, Unity3D at Syracuse University, and now instructs on Unreal Engine, as an authorized partner of Epic Games. Connect with Alex here: https://www.linkedin.com/in/alexcoulombe/

Cix Liv has been at the forefront of merging fitness and gaming with augmented and virtual reality technologies. Initiating his journey with LIV in 2016, he revolutionized VR live streaming. His venture into YUR in 2019 introduced fitness gaming for enthusiasts, followed by REK in 2022, which brought mixed reality sports to the forefront. His most recent endeavor, Vi, continues to explore further the potential of fitness gaming since May 2023. Connect with Cix here: https://www.linkedin.com/in/cix/

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