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M

Speaker

Marco Garcia

1

talks

Staff Software Engineer Riot Games

Marco is a Software Engineer at Riot Games, where he’s spent the last couple of years leading a team focused on improving the user experience across Riot’s data tools and platforms. He’s been in the tech industry for about 12 years, with previous roles at Microsoft and Walmart. Outside of work, he enjoys basketball, music, and training his dogs, Wolf and Winter.

Bio from: Data + AI Summit 2025

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Sponsored by: dbt Labs | Leveling Up Data Engineering at Riot: How We Rolled Out dbt and Transformed the Developer Experience

Riot Games reduced its Databricks compute spend and accelerated development cycles by transforming its data engineering workflows—migrating from bespoke Databricks notebooks and Spark pipelines to a scalable, testable, and developer-friendly dbt-based architecture. In this talk, members of the Developer Experience & Automation (DEA) team will walk through how they designed and operationalized dbt to support Riot’s evolving data needs.