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ADSP: Algorithms + Data Structures = Programs

2020-11-20 – 2025-12-05 Podcasts Visit website ↗

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The Algorithms + Data Structures = Programs Podcast (aka ADSP: The Podcast) is a programming podcast hosted by two NVIDIA software engineers that focuses on the C++ and Rust programming languages. Topics discussed include algorithms, data structures, programming languages, latest news in tech and more. The podcast was initially inspired by Magic Read Along. Feel free to follow us on Twitter at @adspthepodcast.

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Episode 242: Thrust & Parallel Algorithms (Part 4)

2025-07-11 Listen
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In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library and more!. Link to Episode 242 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: Twitter | BlueSky | MastodonBryce Adelstein Lelbach: TwitterAbout the Guest Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-07-11 ThrustThrust DocsCUB LibraryCCCL LibrariesIntro Song Info Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8

Episode 241: Parallel Algorithm Talk (Part 3)

2025-07-04 Listen
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In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library, specifically scan and rotate. Link to Episode 241 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: Twitter | BlueSky | MastodonBryce Adelstein Lelbach: TwitterAbout the Guest Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-07-04 ThrustThrust DocsNumPyRAPIDS cuDFthrust::inclusive_scanC++98 std::rotatethrust::permutation_iteratorthrust::gatherthrust::adjacent_differenceIntro Song Info Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8

Episode 240: Thrust, Rust vs C++, Python & More (Part 2)

2025-06-27 Listen
podcast_episode

In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library, Rust vs C++, Python and more. Link to Episode 240 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: Twitter | BlueSky | MastodonBryce Adelstein Lelbach: TwitterAbout the Guest Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-06-27 ThrustThrust Docsiota Algorithmthrust::counting_iteratorthrust::sequenceMLIRNumPyNumbaIntro Song Info Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8

Episode 237: Thrust with Jared Hoberock

2025-06-06 Listen
podcast_episode

In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library. Link to Episode 237 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: Twitter | BlueSky | MastodonBryce Adelstein Lelbach: Twitter About the Guest

Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-06-06 ThrustThrust DocsC++98 std::transformthrust::reduceMPI_reduceNVIDIA MatXCuPyRAPIDS.aiThrust Summed Area Table ExampleADSP Episode 213: NumPy & Summed-Area TablesIntro Song Info Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8