In this talk we’ll learn Infrastructure-as-Code by automating the world’s most popular game: Minecraft. Using Packer, Terraform and GitHub Actions, we’ll build a server, configure Linux, provision cloud infrastructure and operate it through GitOps. Finally, we’ll demonstrate how to go beyond automating traditional cloud control planes—automating the Minecraft world itself by using Terraform to build and demolish structures like castles and pyramids before our very eyes!
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Mark Tinderholt
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In this talk we’ll learn Infrastructure-as-Code by automating the world’s most popular game: Minecraft. Using Packer, Terraform and GitHub Actions, we’ll build a server, configure Linux, provision cloud infrastructure and operate it through GitOps. Finally, we’ll demonstrate how to go beyond automating traditional cloud control planes—automating the Minecraft world itself by using Terraform to build and demolish structures like castles and pyramids before our very eyes!